This was as close as I got to emulating the 3D All Stars controller profile and I kinda like it on SMG2. Set it, again using the or operator, to both the x and y button The X, Y and Z axis should have the same button. Go to the extension movement simulation and setup 'shake'. While we're here, make sure the control stick is configured correctly (it wasn't when I tried it) Go to the extension options (make sure you're actually emulating a WiiMote and Nunchuck!) and set 'C' to l and 'Z' to zl Using the same method we did to set 'A' as a and b, set the d-pad to both the d-pad and the second analog stick (I don't know if 3D All Stars actually let's you use the d-pad, but I like it better that way) This allows you to jump, select menu items etc with both a and b on your controllerġ and 2 don't do anything as far as I know, so just leave themįor some reason, the tool doesn't allow me to map the Switch's home button as the emulated home button, so I set it to the capture button instead Then right click on where you'd click to change your input for 'A', click one button and then add the 'or' operator (might need to scroll down) to add the other. This is gonna be annoying to do because Dolphin sees the controller as a PlayStation controller and I don't know the layout, but use trial and error to figure out what button on your controller is what button in PlayStation language. Map 'A' to both a and b on your controller. That should be the gyro configs you need! However, there are a little more things you can do to get it more like 3D All Stars: Your gyro should now already be fully configured and the pointer will automagically be controlled by the gyroĬhange the center pointer setting by clicking it and then inputting a button (Galaxy on Switch uses R for this) Go to the motion input section and select alternative input sourcesĪdd one, the default settings should be OK, but check just in case if they match what BetterJoy said they wereįor input device, select the one that says DSUClient Go to Dolphin where you'd change the controller config Make sure MotionServer is ticked and make note of the IP and Port settings Press the arrow on the right to expand the menu (I personally checked SwapAB and SwapXY to get the buttons to not emulate Xbox layout) Use BetterJoy for Cemu, you can search it on Google and will find a link to Github Ive sorta got it working - Im using a hotkey to toggle between normal and upright modes, and can get the tilt movement working fine. Everything works but im having difficulties with the tilt segments of the game which require the Wii remote to be held upright. Just set this up yesterday for SMG2 on my Switch Pro Controller: Trying to setup my keyboard configs for Super Mario Galaxy 2. Linksįilter Posts News Discussion Hardware Support For more information on how to rip your game discs see this guide. Do not discuss downloading games or GameCube/Wii system files. You are expected to make your own backup copies of any games or GameCube/Wii system files that you run in Dolphin. It allows PC gamers to enjoy games for these two consoles in full HD (1080p) with several enhancements: compatibility with all PC controllers, turbo speed, networked multiplayer, and even more! Please check out the official forums at or their Discord at for Dolphin support.ĭolphin is an emulator for two recent Nintendo video game consoles: the GameCube and the Wii. r/DolphinEmulator is temporarily in restricted mode.
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